﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace D20.Magic.Enchantments
{
    /// <summary>
    /// A magical enchantment upon an entity.
    /// </summary>
    public class Enchantment
    {
        /// <summary>
        /// Gets or sets the modifier of the enchantment.
        /// </summary>
        /// <value>The modifier.</value>
        public float Modifier { get; set; }

    }
}
